
Sunday, October 22, 2006
Friday, October 20, 2006
mapimation 1.6
Wednesday, October 18, 2006
Friday, October 13, 2006
mapimation 1.4
in order to map the 3d language archipelago more readable/understandable, i placed each country as a 2d surface in the place of each of the spheres from the last draft. below is a quick animation fly-by followed by rendered frames.

click above to see the animation

plan

keyframe01

keyframe02

keyframe03

keyframe04

click above to see the animation

plan

keyframe01

keyframe02

keyframe03

keyframe04
Wednesday, October 11, 2006
mapimation 1.3
i am still trying to refine my direction in my mapimation. i have decided to further limit the scope of my investigation to make the data more manageable. as such, i will look at all countries with a population greater than 10 million (megacountries) that speak one of the ten internet languages.
it seems that i have two things to map: physical and virtual; language and the internet exist in both of these realms. (when i speak of language, i will limit it to large, concentrated communities that share a common language and overlook small language pockets.) language is generally grounded to physical/geographic regions; it also virtually connects people acoss great distances. the internet is exactly the same....grounded in the physical world by existing in the virtual world. as such, i would like to map the physical condition of the internet and language. (see keyframes 1 below). i would then like to morph the map from he 2d geographic world to a 3d language archipelago and abandons geography to illustrate the interconnection of countries based on the language and the internet. (see keyframe 2).

keyframe01: as in earlier drafts, traceroues are geolocated and mapped to show internet infrastructure. topography will be added to indicate router location. color will be added to show language groups.

keyframe02: the countries will morph to this orientation. the image shown is a prototype. each red sphere represents a country. in the final, the size of the sphere will represent the population of the country. the lines represent language connections. in the final, i hope to make these lines have less visual impact so that i can map internet hopping back to the origin.
click the image below to see a quicktime vr of the language archipelago:
it seems that i have two things to map: physical and virtual; language and the internet exist in both of these realms. (when i speak of language, i will limit it to large, concentrated communities that share a common language and overlook small language pockets.) language is generally grounded to physical/geographic regions; it also virtually connects people acoss great distances. the internet is exactly the same....grounded in the physical world by existing in the virtual world. as such, i would like to map the physical condition of the internet and language. (see keyframes 1 below). i would then like to morph the map from he 2d geographic world to a 3d language archipelago and abandons geography to illustrate the interconnection of countries based on the language and the internet. (see keyframe 2).

keyframe01: as in earlier drafts, traceroues are geolocated and mapped to show internet infrastructure. topography will be added to indicate router location. color will be added to show language groups.

keyframe02: the countries will morph to this orientation. the image shown is a prototype. each red sphere represents a country. in the final, the size of the sphere will represent the population of the country. the lines represent language connections. in the final, i hope to make these lines have less visual impact so that i can map internet hopping back to the origin.
click the image below to see a quicktime vr of the language archipelago:

thoughts on breeze
i think that breeze has some very interesting features, but im not sure that it alone is suited for desk crits. the desktop share feature is a great way to let ron see our thought process and to possibly assist in formz. i do not like the way that the talking works, since only one person can speak at once. as a result, it seems that we give ron our little speech and then he gives a little speech back to us, instead of a more interactive conversation. maybe breeze is more suited for formal presentations/reviews and that vyew + skype + blog is better for desk crits.
Monday, October 09, 2006
mapimation 1.2
here is the next iteration of the mapimation. i have been working on creating a trail that marks the path that the hops take. the method that i used is extremely time consuming and not really feasible at a large scale unless i can create a macro to do it for me.

also, here is a link to my data worksheet.
i plan to add topography to the countries based on the location of the most important internet routers. the degree of the deformation of the land caused by these routers will correlate to their influence in the internet. here is a rough draft:

also, here is a link to my data worksheet.
i plan to add topography to the countries based on the location of the most important internet routers. the degree of the deformation of the land caused by these routers will correlate to their influence in the internet. here is a rough draft:
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